Speaking of enemies and difficulty, Atomic Heart's difficulty curve is greatly skewed, in that it starts off much harder than it ends. However, the enemies themselves are varied enough (after the first 5 hours of the game) and have pretty interesting designs/lore to them. In terms of gameplay, while the combat (guns and glove skills) are fun, the enemy placement doesn't seem quite as well thought out and the basically endless respawning of downed enemies gets annoying really quick. This game also has forced mouse acceleration and no FOV slider on PC at the time of this review. For starters, the game has a few bugs, such as getting stuck on a ledge and whatnot, nothing too major but can cause some frustration. If you like dystopian or scifi worlds and their history, then I would say that this game is worth playing just for that.
You can clearly tell that a lot of thought and love went into the world of Atomic Heart, and the game just oozes soul because of that. Starting with the world, the highlight of this game, it is incredibly detailed and immersive, with many fun and intriguing aspects to it that I can actually imagine would be present in dystopian USSR. 17h 47m PlayedAtomic Heart has some standout features, such as the world, which is interesting and well thought out, and the combat which is admittedly pretty fun, but has too many cons to be recommended.